Human-Computer Interaction

This course provides an introductory overview of Human-Computer Interaction (HCI). It introduces students to research areas in HCI, including interactive, mobile, wearable, and ubiquitous technologies, as well as Human-Robot Interaction. The course covers HCI research methods, tools, techniques, and sources of information, and provides a systematic approach to designing human-subject experiments. It is open to undergraduate and graduate students without a prior background in HCI.

Instructors: Prof. SeungJun Kim (Main lecturer) & Dr. Ahmed Elsharkawy (Co-lecturer)

Year: 2026

Term: Fall

Course ID: AI5604-01

Time: Tuesdays and Thursdays, 10:30 AM–12:00 PM

Textbooks

  • T1: Interaction Design: Beyond Human-Computer Interaction, 4th ed., Jenny Preece, Helen Sharp, and Yvonne Rogers (Wiley, 2015).
  • T2: The Design of Everyday Things: Revised and Expanded Edition, Don Norman (Basic Books, 2013).
  • T3: Research Methods in Human-Computer Interaction, 2nd ed., Jonathan Lazar, Jinjuan Heidi Feng, and Harry Hochheiser (Morgan Kaufmann).
  • T4: Human-Computer Interaction: An Empirical Research Perspective, I. Scott MacKenzie (Morgan Kaufmann, 2013).
  • T5: Innovating for People: Handbook of Human-Centered Design Methods, LUMA Institute (2012).
  • Additional readings: State-of-the-art HCI papers from ACM CHI, UIST, CSCW, and UbiComp.

Grading

  • Attendance: 10%
  • Homework assignments: 30%
  • Individual presentation and audience feedback: 40%
  • Wizard-of-Oz project: 20%

Schedule

Week Description Note
1st

Introduction to HCI Research (What is HCI?, curriculum, historical context, changes in topics and research methods, HCI contribution types)

Part 1 & Part 2

2nd

Interaction Design (Interfaces - Part 1): Command-based interfaces, WIMP, GUIs, web, mobile

T1 / HCI Example 1

3rd

Interaction Design (Interfaces - Part 2): VR interfaces, AR & MR interfaces, haptics

T1 / HCI Example 2

4th

Interaction Design (Interfaces - Part 3): Information visualization and dashboards, consumer electronics and appliances, shareable interfaces, BCI

T1 / HCI Example 3

5th

The Psychopathology of Everyday Things: Fundamental principles of interaction, conceptual models and the system image, the paradox of technology

T2 / HCI Example 4

6th

The Psychology of Everyday Actions: Gulfs of execution and evaluation, human cognition and emotion

T2 / HCI Example 5

7th

Experimental Research: Triangulation, experimental research, research hypotheses, independent and dependent variables, significance tests

T3 / HCI Example 6

8th

Mid-term break (No exam; possible classes)

9th

Experimental Design: Types of experiments; between-group, within-group, and split-plot designs

T3 / HCI Example 6

10th

HCI Research Methods: Surveys, Wizard-of-Oz prototyping, research methods for human-centered design

T3 / HCI Example 7

11th

Introduction to GIST HCIS Lab / PAIR-HCI Center (ISMAR/CHI practice talk)

HCI Example 8

12th

How to Prepare for Your Individual Presentation: Understanding paper structure

HCI Example 9

13th

Individual presentation / audience feedback or Wizard-of-Oz project

14th

Individual presentation / audience feedback or Wizard-of-Oz project

15th

Individual presentation / audience feedback or Wizard-of-Oz project

16th

Final-term break (No exam; possible individual presentations)