Human-Computer Interaction
This course provides an introductory overview of Human-Computer Interaction (HCI). It introduces students to research areas in HCI, including interactive, mobile, wearable, and ubiquitous technologies, as well as Human-Robot Interaction. The course covers HCI research methods, tools, techniques, and sources of information, and provides a systematic approach to designing human-subject experiments. It is open to undergraduate and graduate students without a prior background in HCI.
Instructors: Prof. SeungJun Kim (Main lecturer) & Dr. Ahmed Elsharkawy (Co-lecturer)
Year: 2026
Term: Fall
Course ID: AI5604-01
Time: Tuesdays and Thursdays, 10:30 AM–12:00 PM
Textbooks
- T1: Interaction Design: Beyond Human-Computer Interaction, 4th ed., Jenny Preece, Helen Sharp, and Yvonne Rogers (Wiley, 2015).
- T2: The Design of Everyday Things: Revised and Expanded Edition, Don Norman (Basic Books, 2013).
- T3: Research Methods in Human-Computer Interaction, 2nd ed., Jonathan Lazar, Jinjuan Heidi Feng, and Harry Hochheiser (Morgan Kaufmann).
- T4: Human-Computer Interaction: An Empirical Research Perspective, I. Scott MacKenzie (Morgan Kaufmann, 2013).
- T5: Innovating for People: Handbook of Human-Centered Design Methods, LUMA Institute (2012).
- Additional readings: State-of-the-art HCI papers from ACM CHI, UIST, CSCW, and UbiComp.
Grading
- Attendance: 10%
- Homework assignments: 30%
- Individual presentation and audience feedback: 40%
- Wizard-of-Oz project: 20%
Schedule
| Week | Description | Note |
|---|---|---|
| 1st | Introduction to HCI Research (What is HCI?, curriculum, historical context, changes in topics and research methods, HCI contribution types) | Part 1 & Part 2 |
| 2nd | Interaction Design (Interfaces - Part 1): Command-based interfaces, WIMP, GUIs, web, mobile | T1 / HCI Example 1 |
| 3rd | Interaction Design (Interfaces - Part 2): VR interfaces, AR & MR interfaces, haptics | T1 / HCI Example 2 |
| 4th | Interaction Design (Interfaces - Part 3): Information visualization and dashboards, consumer electronics and appliances, shareable interfaces, BCI | T1 / HCI Example 3 |
| 5th | The Psychopathology of Everyday Things: Fundamental principles of interaction, conceptual models and the system image, the paradox of technology | T2 / HCI Example 4 |
| 6th | The Psychology of Everyday Actions: Gulfs of execution and evaluation, human cognition and emotion | T2 / HCI Example 5 |
| 7th | Experimental Research: Triangulation, experimental research, research hypotheses, independent and dependent variables, significance tests | T3 / HCI Example 6 |
| 8th | Mid-term break (No exam; possible classes) | |
| 9th | Experimental Design: Types of experiments; between-group, within-group, and split-plot designs | T3 / HCI Example 6 |
| 10th | HCI Research Methods: Surveys, Wizard-of-Oz prototyping, research methods for human-centered design | T3 / HCI Example 7 |
| 11th | Introduction to GIST HCIS Lab / PAIR-HCI Center (ISMAR/CHI practice talk) | HCI Example 8 |
| 12th | How to Prepare for Your Individual Presentation: Understanding paper structure | HCI Example 9 |
| 13th | Individual presentation / audience feedback or Wizard-of-Oz project | |
| 14th | Individual presentation / audience feedback or Wizard-of-Oz project | |
| 15th | Individual presentation / audience feedback or Wizard-of-Oz project | |
| 16th | Final-term break (No exam; possible individual presentations) |